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[char release] Nachi v1.0
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*HDP*
Gold Saint


Joined: 23 Feb 2008
Posts: 529

PostPosted: Thu Oct 01, 2009 11:35 pm    Post subject: Reply with quote

... I really don't play enough! Rolling Eyes
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Porcaro
Silver Saint


Joined: 12 Mar 2008
Posts: 266
Location: Merignac (france)

PostPosted: Thu Oct 01, 2009 11:54 pm    Post subject: Reply with quote

Use the block in order (high puch + high kick together) to have cosmos. If you read the doc. it's in Wink
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Tux
Silver Saint


Joined: 25 Feb 2008
Posts: 263
Location: Italy

PostPosted: Fri Oct 02, 2009 7:56 am    Post subject: Reply with quote

saga3 wrote:
Use the block in order (high puch + high kick together) to have cosmos. If you read the doc. it's in Wink


Really? Mu told me that he never puts a Cosmo Charge in his chars, cause it's too DBZ style, but I'll check it Smile

Anyway this is just an opinion, which must be respected, I like the Cosmo Charge, that's why I always edit Mu's chars for my personal version, to add a Cosmo Charge. I didn't find a good way for the AI to perform a good Cosmo Charge, but I will, some day Very Happy
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Programmer of the Action-RPG Saint Seiya -Il Mito-

Part-Time Programmer of Saint Seiya MUGEN Chars
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*Mu*
Sanctuary Master


Joined: 28 Jul 2006
Posts: 1925
Location: Paris

PostPosted: Fri Oct 02, 2009 8:08 am    Post subject: Reply with quote

the superblock give cosmo cause it's in Saint Seiya spirit.

Like I said in manga or anime, Saints never charge their cosmo like DBZ chars, cosmo grow up when they get hits or block attacks if u read or watch well.
Then I coded chars (then Nachi too) exactly like I see them in Saint Seiya, not like I see a dragon ball Z char

Wink

Edit : all in spanish I wont try to tranlate and wait somebody do but Ichi looks like a franckenspte of our one, and if it isn't, it's our head anyway.
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Tux
Silver Saint


Joined: 25 Feb 2008
Posts: 263
Location: Italy

PostPosted: Fri Oct 02, 2009 12:28 pm    Post subject: Reply with quote

*Mû* wrote:
Like I said in manga or anime, Saints never charge their cosmo like DBZ chars, cosmo grow up when they get hits or block attacks if u read or watch well.
Then I coded chars (then Nachi too) exactly like I see them in Saint Seiya, not like I see a dragon ball Z char


Mu, I thank you, since by using your advice I managed to fix the AI of my personal Cosmo Charge for Misty/Capella, now the PC starts to burn his cosmo and stops after a while or until he reaches 3000 power, great, thanks Wink
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*Mu*
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PostPosted: Fri Oct 02, 2009 12:55 pm    Post subject: Reply with quote

hehe was simple to code, right ? Wink
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Tux
Silver Saint


Joined: 25 Feb 2008
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Location: Italy

PostPosted: Fri Oct 02, 2009 3:59 pm    Post subject: Reply with quote

*Mû* wrote:
hehe was simple to code, right ? Wink


Yes, really Smile
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Porcaro
Silver Saint


Joined: 12 Mar 2008
Posts: 266
Location: Merignac (france)

PostPosted: Fri Oct 02, 2009 5:15 pm    Post subject: Reply with quote

yes, i would like to say you can upgrade your cosmo with the block Rolling Eyes

sometimes it's difficult for me in english, Tux ! (Hi Tux, it's Porcaro)
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*HDP*
Gold Saint


Joined: 23 Feb 2008
Posts: 529

PostPosted: Sun Oct 04, 2009 10:14 am    Post subject: Reply with quote

[TOPIC SPLITTED ! Evil or Very Mad Use this one only if it's about Nachi and/or its release. Thx Twisted Evil ]
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Tux
Silver Saint


Joined: 25 Feb 2008
Posts: 263
Location: Italy

PostPosted: Sun Oct 04, 2009 1:37 pm    Post subject: Reply with quote

Ok HDP Smile

Here is my feedback after testing Nachi entirely.

- I would add a second Stand, a sort of LowLifeStand, it's something nice, maybe it would be sufficient to modify the normal stand and make him breath with the open mouth, to show that he's tired Wink

- There's no voice in 3 different WinPoses. Two of them does not need a vioice, but the one in which he indicating the enemy with the finger needs it, in fact he is speaking with the mouth and the laughing it's not adapt to the animation, which lasts for long time, enough for a sentence. What about moving a voice of one of the intros (I'd remove the voice from the intro in which he wears the Cloth), if the meaning of the sentence is good for a Win, too? (in japanese it's hard to understand what he says Laughing)

- When Nachi reaches 3000 power there's no Cosmo behind his Standing Animation...why?

- The 2000 power Hyper (Deadly Howling?) should be stronger, the damage taken by the enemy it's the same of the 1000 power Hypers...

That's it Wink
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*Mu*
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PostPosted: Sun Oct 04, 2009 2:18 pm    Post subject: Reply with quote

thx for feedback

-Nachi never has low life, he is the stronger, btw why not a second stand... seems uneusfull but cool

-For voice, I can't use the one of Intro, he is introducing himself... doesn't fit a winpose. got to check

-Cause it's stupid imo to see cosmo and stand and disparition of cosmo on moves, I don't like that, then in sanctuary soldiers chars we don't use that.

- Ups yes I have to correct that for 1.1
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Tux
Silver Saint


Joined: 25 Feb 2008
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Location: Italy

PostPosted: Sun Oct 04, 2009 3:00 pm    Post subject: Reply with quote

*Mû* wrote:

1) Nachi never has low life, he is the stronger, btw why not a second stand... seems uneusfull but cool

2) For voice, I can't use the one of Intro, he is introducing himself... doesn't fit a winpose. got to check

3) Cause it's stupid imo to see cosmo and stand and disparition of cosmo on moves, I don't like that, then in sanctuary soldiers chars we don't use that.

4) Ups yes I have to correct that for 1.1


1) Great Smile

2) Nachi has 3 Intros, is he introducing himself in all these 3? None of these 3 voices are good for a Win?

3)- Yes, it makes sense Smile

4) Good Wink
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McCready
Gold Saint


Joined: 01 Mar 2008
Posts: 33

PostPosted: Sun Oct 04, 2009 5:44 pm    Post subject: Reply with quote

First, as co-creator of Nachi, I want to thank all the people that like the char. For me and Mû, he is the most fun to play with...cause his moves make him very playable. The best game play of our chars.

Now I wanna say something about all this mess.
I usually dont get in discutions about people stealing work. People even forget that I am creator of some chars sometimes, because I dont appear much. But here it goes:

Nachi is our char. Made by Mu and Me, based on some old sprites of Metal Joke.
Who ever says they made another one, that they made new code, more moves or it´s better, think about this:

I KNOW how much work it too me to edit SFA Cammy to make his strong crouch kick (anim 450)! Or to make his Rotating Kick move (anim 1100) also based on Cammy. Try transforming a female capcom char into a saint and then tell me if it´s easy.

I KNOW how much time it took me to sprite Rising Wolf (anim 1300) based on cvs Terry Bogard. A LONG TIME to make it. Rotating moves are hard to edit.

I KNOW how it was also difficult to edit Rock Howard to make the multiple punch move (anim 3100).

I KNOW that I searched the net to make his wolf projectile (anim 1005) and how long it took to make the other energy effects.

You, thief, who ever you are (because I dont know you or your forum/website). YOU DID NOT CREATE A CHARACTER. Doesn´t matter if you made a new code from scratch or even if that version is better or more fun to play.
I MADE NACHI. MÛ MADE NACHI. Because WE KNOW THE WORK IT TAKES TO SPRITE SOMETHING WELL. NO ONE HAS NO RIGHT TO CLAIM ANY KIND OF RIGHT OVER SOMEONE ELSE´S DOING.

I sincerely can´t believe that because we said we were not going to release the chars until the complete game, that made someone think "oh, since thay are being bad, I can do whatever I want"

If you hate Mû because he calls you thief and is harsh on words. Ok.
I know my partner for a long time and I know that he doesnt mesure words.

But you have no right to do anything else than to thank us for existing.

PS. If someone that reads this can make sure this goes to this person to read as well. Thank you.
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metal joke
Gold Saint


Joined: 06 Mar 2008
Posts: 365

PostPosted: Sun Oct 04, 2009 7:38 pm    Post subject: Reply with quote

MUAHAHAAHA!!

Nice char!!

So far the best one Very Happy

like it very much!! Very Happy

Nachi rox !!

OFF TOPIC: Mu i still have to send you ban's hyper but i have it at home and im not there till monday or tuesday, ill be back at Tijuana by that time
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*Mu*
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Joined: 28 Jul 2006
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PostPosted: Mon Oct 05, 2009 7:49 am    Post subject: Reply with quote

Nice to see u both there buddies !

harsh on words?? lol right, sry for that.

And yes in al our chars released or not yet released, nachi is one of the simpler to play, with the more fun anyway. that's why it's our prefered to test things SmileSmileSmile
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Tux
Silver Saint


Joined: 25 Feb 2008
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Location: Italy

PostPosted: Mon Oct 05, 2009 8:38 am    Post subject: Reply with quote

McCready wrote:

PS. If someone that reads this can make sure this goes to this person to read as well. Thank you.


I would like to, but that person warned me to avoid speaking about Nachi's issue on his forum.

I could try to show him the topic by MSN, not sure if he will read it, he said me "he doesn't care about credits and he just wants to have fun with a game like MUGEN, and he does not want to care about this anymore".

And another problem is that he can't speak/read english...
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McCready
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Joined: 01 Mar 2008
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PostPosted: Mon Oct 05, 2009 3:58 pm    Post subject: Reply with quote

Ok, dont need to go through so much trouble.
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KINGROD
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Joined: 25 Aug 2009
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PostPosted: Wed Oct 07, 2009 4:28 am    Post subject: Reply with quote

alguno del staff que hable español me podrian decir si se corregiran los pequeños detalles de programacion de nachi?????????????

saludos
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Tux
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Joined: 25 Feb 2008
Posts: 263
Location: Italy

PostPosted: Wed Oct 07, 2009 10:13 am    Post subject: Reply with quote

KINGROD wrote:
alguno del staff que hable español me podrian decir si se corregiran los pequeños detalles de programacion de nachi?????????????

saludos


A que te refieres?
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KINGROD
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PostPosted: Wed Oct 07, 2009 4:04 pm    Post subject: Reply with quote

me refiero a lo de cargar el cosmo que no me funciona en el char

saludos
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